Furthermore, Destoyers have low defenses, so you have to be careful not to be hit by powerful attacks. Have it cost extra oil or something. At the beginning of the game, Air Carrier ships will do more damage than Battleships, but as you progress through the game, Battleships scale better than Air Carriers, making them superior in terms of raw power. Submarine gears only drop at SOS nodes and the best way to get the top tier sub gears other than maybe the core data shop and some events are clearing W9+ SOS maps, which can really take up a lot of time considering how many times SOS maps spawn every day. Jack is an avid gamer who isn't afraid to take on a challenge. Destroyer ships also pack high-damage torpedo attacks and have low oil costs. While Azur Lane is a very enjoyable mobile game for those who like shmups and shipgirls, its submarine warfare has always felt undercooked, until today. A western release has recently been announced for 2020. When you play on auto-mode with a Battleship, their salvo attacks will automatically be aimed perfectly at enemies prioritizing bosses. In Azur Lane, all ships belong to one of 13 classifications, also known as hulls. For the salvo attack to hit multiple enemies, they have to stand very close to each other, almost stacked. Instead, most of their damage output comes from powerful cooldown-based attacks in the form of airstrikes. 3 - Submarine Torpedoes Guide Equipment Priority: G7e > Type95 = Mark 16 Azur Lane Equipment Guide 2020: Sub Torps.
The first new feature is a new kind of daily mission named Supply Line Disruption. The other welcome feature is the ability to move your submarine fleet during missions. Interestingly, the new features and submarine girls have been implemented on all servers at the same time, including Chinese, Japanese, and English. Submarine equipments are extremely difficult to obtain. Will these be able to replicate Chaser's anti-sub skill on launch or do you still need Chaser or a sonar to hit subs? The 13 different ship classifications in Azur Lane are: In this guide, we go over some of the most popular ship classifications, which are the ones most players end up having on their team. And even if they ARE in range of the boss node, they NEVER attack the boss node and go straight to the nearest mob node within range. This site uses Akismet to reduce spam. This is quite rare but definitely welcome. That’s all the most-used ship classifications in Azur Lane, as well as their main features. After working in several industries, he knew that he wanted to combine his passion for gaming with his content creation skills, thus he became a writer at Gamerempire.net. Learn how your comment data is processed. She is in our and the vast majority of players’ opinions, the very best submarine in Azur Lane.
Most Submarine ships have skills that boost the damage dealt by your entire fleet, which can change the outcome of a battle. Jack started his career as an online content creator and writer back in 2017. Battleships have very high defenses and will like Aircraft Carriers, attack enemies with their main gun if they get too close.
Azur Lane is a popular action RPG mobile game in which you battle enemy fleets with your own.
3.8k. the higher x-5 maps have a better chance of dropping better prints. Thank you for reading through this long post, and smooth sailing to all commanders! So, what are your thoughts on submarines in Azur Lane at this time? Then it's just a matter of doing ASW missions until you get enough blueprints for what you want. Having to reequip your frontline with their original aux for regular maps is super annoying when you forget it.
This means that SOS missions are actually not that hard for even players without event-limited ships, as the starters are all great at anti-sub, the basic anti-sub equip box can be bought for 20 medals, and ships like Bogue and Shōhō are farmable. In the submarine section of your fleet, there are only three slots, all of which are reserved for submarines only, so be sure to fill those up whenever you acquire a new submarine. Azur Lane is a free-to-play mobile horizontal scrolling shooter/RPG hybrid currently available for iOS and Android. Calling subs out should immediately remove the need for any aux sonar. I seen somebody on discord that cleared 10-5 on EN already. A specific Aircraft Carrier you should consider bringing on your team if you get your hands on her is Enterprise. The way I see it, here are some reasons why subs are the way they are right now. At the cost of one submarine ammo you can also call them to battle, wherein they fire torpedoes automatically regardless of whether you are on auto or manual mode. Someday, I hope they make some changes to the mechanics and add an event that includes a bit of ASW.
Azur Lane is a free-to-play mobile horizontal scrolling shooter/RPG hybrid currently available for iOS and Android. SOS maps are far and between, and you need specific event-limited ships to deal with them. The only difference is that Light Aircraft Carriers have less power and one less weapon slot, but do charge up airstrikes faster. To take full advantage of Destroyers’ playstyle, you should play on manual so you can dodge enemy attacks, quickly move up on enemies, and burst them with a torpedo attack. There are a few special stages in Azur Lane where players can control submarines in battle, but normally you can’t control them at all.
Created Oct 9, 2017. Press question mark to learn the rest of the keyboard shortcuts, UNITED - The United Nations Fight for Freedom. In CN and JP, however, subs seem to be more useful but they need a lot of time and grind to come to that point. I think it would be nicer if they just made a 7th fleet spot instead, there are really few submarines and levelling and gearing a second submarine fleet looks like a waste of time. The submarines shine the most in late game. Notes If you're in the " Azur Lane English Community" Discord server which you can get in by this [invite] ( https://discord.gg/GTzNyz4), or going through wiki for the invite , better read the picture guides or some of the other info inside the PINNED MESSAGES in the server so you know what to find later on for info.
It's better to use less oil for less complicated combat than to use more for even more complicated combat. Subs can't launch raids on bosses.
You don’t need event ship to deal with them , subs maps are easy equipping asw gear won’t kill you or your ship, New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. There’s no autopilot here. So subs deal most of the surface damage now that pretty much the whole fleet needs to focus on shooting down enemy planes? So anti-sub fleet without Chaser still requires a sonar, right? They only use up oil if you call them into battle?
How would you improve the submarine mechanics? It's not like, say, 10-4, where you can pretty much farm it all the time with the right fleets. To me, this seems like subs are made to make farming in high level maps easier with fewer ships, but by this point most players manage to do so without using subs so far. One of the best cruiser ships in the game is Roon, a heavy cruiser with great damage output and defenses. When you get to 13-4 you'd realize having subs to pass the DPS checks is pretty important. ... Subreddit for the mobile game Azur Lane. Honestly, we need to see sub equips in tech boxes, or even a way to farm them in regular maps.
Instead, they help your fleet in battle from underwater by automatically firing missiles and skills at enemies. In combat when they are called in they can contribute a lot of damage. In terms of oil consumption, Battleships are the most costly in the game because they are such powerful and heavy ships. Leave the depth charge the way it is, thats fine. If you’re looking for a Battleship to go for and put on your fleet, Monarch is a great choice as she brings incredible damage suited for bringing down tough bosses. Now, here is where some clarification about anti-sub planes may be needed in this discussion. In this game, you would control up to 6 characters, advancing in the map to shoot at the enemies appeared while dodge the bullets fired by them. Since subs came out in EN recently, there's been a lot of talk about them being not really viable at the moment, even in CN and JP. So, TL;DR: On EN at the moment, not only they cost extra oil, they don't really contribute that much for that extra cost. Recently, we reported on a lovely crossover event in collaboration with World of Warships hosted in Yokosuka, Japan. Submarine equipments are extremely difficult to obtain. You want to have a balance of different types of ships in your fleet to avoid having exclusively one type of attack and defense.
Currently, there are only 3 sub torps in the game. Commanders. Aircraft Carriers belong to the backline, also known as the main fleet. Having been a gamer his entire life, Jack is interested in multiple genres of both desktop and mobile games. I mean WTF, in real life all subs already have sonar. IMO the worst thing about both subs and SOS missions is equips - without any reliable way to get good sub and anti-sub equips (the beginner sub equip box only gives blue rarity equips or lower) other than farming SOS missions for blueprints, getting a sub fleet fully setup with good equips can take months. Besides his efforts here, Jack contributes to other outlets - making tier lists for Tierlistmania, business-related posts for Medium, and more. However, they only have limited movement range and are almost never in range of the boss node where their "difficulty reduction" ability can be really useful. I think the sub equipment should have their own aux slots, too. Submarines are a special ship classification compared to the rest as they don’t appear in battle. A new update deployed by Yostar added new features to the game, on top of the previously-announced submarine banner with five new submarine girls. Not only does she pack a punch and will contribute greatly to the total damage dealt in a battle, but she also has skills that boost the damage of your other ships. Destroyers are part of the vanguard fleet, which are the three ships you control in battle. Azure Lane is one of the famous mobile game that offers awful gaming experiences to its fan following.
As the main way of acquiring new ships, which are the characters/heroes of this game, is through a random building process, Azur Lane falls under the gacha games category. Azur Lane Gets Anime-Style Trailer & Videos Featuring Idol Shipgirls & Their Songs, Azur Lane Trailer Is All About Universe in Unison Event & Idol Shipgirls, Drawn to Life: Two Realms Coming to PC, Switch, and Mobile in December, New Monster Hunter Rise Gameplay Shows off an Aknosom Fight & More, Epic Games Store Offers Dungeons 3 Free for Limited Time, Mileena Mortal Kombat 11 Gameplay Trailer Shows off Her Brutality, Genshin Impact Gets New Trailer Introducing New Character Childe, Azur Lane Gets New Submarine Features Finally Making Them Useful, lovely crossover event in collaboration with World of Warships.
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